AI Insights · Timothy · October 2025
Top 5 First Person Games in Central America: Q3 2025 Performance
Explore the Q3 2025 performance of the top first-person games in Central America, with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the performance of the top five first-person games on the unified platform in Central America was noteworthy. According to data from Sensor Tower, these games experienced various trends in weekly downloads, revenue, and active users.
Call of Duty®: Mobile by Activision Publishing, Inc. saw a consistent decline in weekly revenue from $867K at the quarter's start to around $520K, before a rebound to $628K in the final week of September. Weekly downloads peaked mid-quarter at approximately 131K, and active users fluctuated, declining from 2.4M to just over 2.1M.
Blood Strike - FPS for all from NetEase Games experienced a peak in weekly revenue at $339K in mid-July, with a dip to $96K in early September, before rising again to $153K. Downloads remained relatively stable, averaging around 140K, while active users saw a fluctuation, ending the quarter strong at 2M.
Minecraft: Dream it, Build it! from Mojang had a steady revenue start at $243K, dropping to $136K by quarter's end. Downloads and active users declined throughout the quarter, with downloads falling from 143K to 94K and active users decreasing from 1.2M to 937K.
Arena Breakout: Realistic FPS by Level Infinite showed a gradual improvement in weekly revenue, starting at $37K and closing at $43K. Downloads decreased significantly from 59K to 25K, and active users also declined, ending the quarter at 252K.
Finally, Hunting Sniper : Rival from SPARKS INFORMATION (SINGAPORE) PTE. LTD. saw moderate revenue throughout the quarter, peaking at $12K. Weekly downloads increased steadily from 28K to 46K, while active users rose from 125K to 74K by the end of September.
For more detailed insights and data, visit Sensor Tower.